Start
Iterations:
1
10
100
1000
10000
25000
Speed:
Fastest
Fast
Normal
Slow
Slowest
Current Iteration:
Corners:
3
4
5
6
7
8
9
Multiplier:
Rule:
1: Standard behaviour
2: Do not pick the previous corner
3: Do not pick the opposite from the previous corner
4: Do not pick the counter clockwise corner from the previous corner
5: Do not pick the clockwise corner from the previous corner
6: Do not pick opposite from the second previous corner
7: Do not pick the counter clockwise corner from the second previous corner
8: Do not pick the clockwise corner from the second previous corner
Starting Point:
Center
First Corner
Random
Point size:
Object Colour:
Background Colour: